Re: Kannons & Katapults Question
By: Digital Man to WitNik on Sun Aug 30 2020 02:12 pm
I just installed it on Vertrauen (under "JavaScript Games"). I'm not expert on this game, but I'm not seeing any lack of pauses. Can you see the same problem when playing it on Vertrauen? Perhaps you can provide more detailed instructions (e.g. what to type) to see the problem. Thanks,
digital man
Synchronet/BBS Terminology Definition #27:
FDSZ = FOSSIL DSZ (by Chuck Forsberg)
Norco, CA WX: 85.9øF, 43.0% humidity, 0 mph E wind, 0.00 inches rain/24hrs
DM,
First off, you're awesome! Second, yes, my issue occurs on Vertrauen too. I think I have a better way to describe what is happening too.
After hitting the issue again on Vert, I went back on SBBS running on my RPi4 and used the Web Telnet (Rlogin) via the SBBS Web Portal vs. SyncTerm (Telnet). Here's a better description of the problem.
Basically, when you launch and begin a game of KNK if using SBBS via SyncTerm Telnet the [Hit a key] prompts don't stop the scroll after each turn.
What should happen is the following:
1.) Player gets the menu/stats and picks an action.
2.) Player gets slowly rendered results of the selected action.
3.) * Monthly Update * is displayed and a [Hit a key] pause occurs.
4.) Player presses a key to continue
5.) Month advances | Menu/Stats screen is displayed while King Computer thinks about its move.
6.) King Computer picks an action.
7.) Player gets slowly rendered results of the selected action.
8.) * Monthly Update * is displayed and a [Hit a key] pause occurs.
9.) Player presses a key to continue and the sequences repeat until someone wins/loses.
What does happen via SyncTerm and Telnet:
1.) Player gets the menu/stats and picks an action.
2.) Month advances | Menu/Stats screen is displayed while King Computer thinks about its move.
3.) King Computer picks an action.
4.) The sequences repeat until someone wins/loses.
There are no pauses during actual gameplay.
I've captured and some scrollback from part of a game on Vert in order to illustrate where the pauses should be, but aren't:
* Your Turn * * Month # 1 *
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º King WitNik º King Computer º ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
º You: þþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþ º
º Him: þþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþ º ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
º Score..........: 0 º Score..........: 0 º
º Kastle Points..: 14710 º Kastle Points..: 21901 º
º Soldiers.......: 5031 º Soldiers.......: 4211 º
º Civilians......: 16004 º Civilians......: 13210 º
º Kannons........: 257 º Kannons........: 244 º
º Katapults......: 1 º Katapults......: 1 º
º Assassins......: 1 º Assassins......: 1 º
º Guards.........: 17 º Guards.........: 8 º
º Gold...........: 17620 º Gold...........: 19515 º
º Months of Food.: 9.147 º Months of Food.: 10.301 º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
Time: 236:49 * A,C,D,F,K,P,Q,R,S,T,Z,$ or ? for Help -=> A
***Should Be Beginning of Slow Render***
Attempting infiltration!
He has to pass 8 guards.
Passed 1!
KILLED 1
KILLED 2
Passed 4!
your assassin was killed!
***Should Be End of Slow Render***
* Monthly Update *
* 147 civilians have immigrated to your kastle.
* 16151 gold was collected in taxes!
* 5031 gold was paid to your soldiers.
* Treasury increased by 11120 gold pieces!
* 10062 sacks of food were consumed by your army.
* 16151 sacks of food were consumed by your citizens.
THERE SHOULD BE A PAUSE HERE, BUT THERE IS NONE
* Month # 2 * * King Computer's Turn *
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º King WitNik º King Computer º ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
º You: þþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþ º
º Him: þþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþþ º ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹
º Score..........: 0 º Score..........: 0 º
º Kastle Points..: 14710 º Kastle Points..: 21901 º
º Soldiers.......: 5031 º Soldiers.......: 4211 º
º Civilians......: 16151 º Civilians......: 13210 º
º Kannons........: 257 º Kannons........: 244 º
º Katapults......: 1 º Katapults......: 1 º
º Assassins......: 0 º Assassins......: 1 º
º Guards.........: 17 º Guards.........: 6 º
º Gold...........: 28740 º Gold...........: 19515 º
º Months of Food.: 8.096 º Months of Food.: 10.301 º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
* Thinking * *This is normally a brief pause*
*** Usually Begins Slow Render ***
Hiring 14 guards for 14000
The draft animals strain to haul the heavy wagons to King Computer's kastle!
* Monthly Update *
* 219 civilians have immigrated to King Computer's kastle.
* 13429 gold was collected in taxes!
* 4211 gold was paid to King Computer's soldiers.
* Treasury increased by 9218 gold pieces!
* 8422 sacks of food were consumed by King Computer's army.
* 13429 sacks of food were consumed by King Computer's citizens.
Normally there is a pause here, but there isn't.
* Your Turn * * Month # 3 *
Again, I'm baffled as to why this renders properly when using SyncTerm with ANSI Music on or via the Web Telnet Client in the SBBS portal. I'm using SyncTerm defaults and SBBS defaults.
Are you getting the pauses after the monthly updates?
Thanks,
-WitNik
--- SBBSecho 3.11-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)