Yes, It's True. I got a hold of the code and have successfully ported
it to the C64, unmodified! Here are the specifics, I fit the compiled
code on a 8Mbit cartridge, and use the 1541 disk drive for swap file
and save game files.
"8-Bit" <yeah@sure.iam> wrote in message >news:nqn81011gnd11dcvsnpkpq600vo91l1abt@4ax.com...
Yes, It's True. I got a hold of the code and have successfully ported
it to the C64, unmodified! Here are the specifics, I fit the compiled
code on a 8Mbit cartridge, and use the 1541 disk drive for swap file
and save game files.
It was about fucking time you did that port. I was giving up my hopes. >Anyway, I hate to tell you I just finished a Win32 runtime based on WINE
that lets you run unmodified PE executables on your Commodore 64, so your >efforts have been worthless. I can send you a preview, you'll just need to >stick your PC Half Life 2 CD inside your 1541 and let it spin...Hours of >fun...
Riccardo
Yes, It's True. I got a hold of the code and have successfully ported
it to the C64, unmodified! Here are the specifics, I fit the compiled
code on a 8Mbit cartridge, and use the 1541 disk drive for swap file
and save game files.
Thanks Valve for the code!
8-Bit :)
Yes, It's True. I got a hold of the code and have successfully portedROFLMFAO that's pretty damn funny ;o), so when you going to put up the
it to the C64, unmodified! Here are the specifics, I fit the compiled
code on a 8Mbit cartridge, and use the 1541 disk drive for swap file
and save game files.
Thanks Valve for the code!
8-Bit :)
Yes, It's True. I got a hold of the code and have successfully ported
it to the C64, unmodified!
Can someone please go and tell the sinclair guys? :-)
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