• Re: Modem Wars

    From Leif Bloomquist@abuse@127.0.0.1 to comp.sys.cbm on Friday, July 11, 2003 13:54:25
    From Newsgroup: comp.sys.cbm


    "Rick Youngman" <wlbbs@citlink.net> wrote in message news:3F0E5E4A.969EAA0F@citlink.net...

    It always came down to the host crashing because of lack of memory.....
    it
    works "just fine" for a while, but all it took was someone to just hang-up
    (
    see above) or log off the "telenet" during a game ( used to really pizz me off ) .... and the C= would be so busy trying to "open up" that port again for the next user and keep track of the game at the same time.... it was
    only a matter of minutes before the whole thing would crash..... and this was on a 128 with a ram expansion.

    So , as I scratch my bald spot..... I would really advise you do a 1-on- 1 connection to play the "multi" player games on the C= , unless you want to get a sunburn on the top of your head.


    Hi Rick,

    My recollection is that Modem Wars only worked one-on-one. Could you tell
    us more about what you were trying to do with this setup? It sounds interesting, but, as you say, quite complicated. Maybe we should work collectively on one game at a time. :-)

    Regards
    Leif

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