Rubywand wrote:
Laurent wrote ...
....Wouldn't it be nice making a database about Apple II gaming?
The main reason something like a comprehensive Apple II and IIgs gamebase didn't happen years ago is that every time someone started to put one together the person was attacked as a "pirate". In some cases,
the sites were also hacked into and wrecked.
And, because sometimes software that was still being sold was listed,
people contacted ISPs and got the sites shut down.
Took years of wrangling before we agreed that, okay, downloading Wavy Navy, Sneakers, Copy II Plus, Ultima III, Appleworks, Music Studio,Dungeon
Master, ... is not software piracy.
"Rubywand" <rubywand@swbell.net> wrote in message >news:4161A542.B44E0397@swbell.net...
Took years of wrangling before we agreed that, okay, downloading Wavy >> Navy, Sneakers, Copy II Plus, Ultima III, Appleworks, Music Studio,Dungeon
Master, ... is not software piracy.
For the sake of accuracy, let's establish some facts:
1.) Current copyright laws grant holders amazing lengths of time to protect >their assets, and guarantees avenues of remedy when their rights >(entitlements) are violated.
2.) Copying copyrighted media without the publisher's/author's permission is >theft, unless a license or agreement states it's OK to do so.
3.) Most of the software that is downloaded, was at one time, commercially >sold product, with copyrights intact. Also, the anti-copying protections >originally placed on said software were circumvented specifically for the >purpose of illegally distibuting the "cracked" version of the product.
protect1.) Current copyright laws grant holders amazing lengths of time to
istheir assets, and guarantees avenues of remedy when their rights >(entitlements) are violated.
True.
2.) Copying copyrighted media without the publisher's/author's permission
infringementtheft, unless a license or agreement states it's OK to do so.
False. Aside from the various exceptions to copyright, copyright
is not theft. Theft is typically a state misdemeanor; copyright
infringement is a Federal tort making one liable for damages of
$100,000 per infringement, and in many cases a Federal felony.
commercially3.) Most of the software that is downloaded, was at one time,
sold product, with copyrights intact. Also, the anti-copying protections >originally placed on said software were circumvented specifically for the >purpose of illegally distibuting the "cracked" version of the product.
The first statement is true. The second statement can only be
deemed to be true in the case of software with pirate splash
screens, and which is known to have been copy protected. In other
cases, the copying protections may have been originally circumvented
for other reasons.
exegete@nunya.biz writes ...
Rubywand wrote:
Laurent wrote ...
....
Wouldn't it be nice making a database about Apple II gaming?
....
....
The main reason something like a comprehensive Apple II and IIgs >>>gamebase didn't happen years ago is that every time someone started to put >>>one together the person was attacked as a "pirate". In some cases,
the sites were also hacked into and wrecked.
And, because sometimes software that was still being sold was listed, >>people contacted ISPs and got the sites shut down.
....
Yes; but, such actions very rarely related to current software.
author of Ultima I/gs decided to change its status to commercial and sell it, the program was removed from the public archives.
When Intrec requested that an earlier release of ProTERM be withdrawn from
the archives, it was.
Practically all
sold" related to speculators-- second/third resellers of old software.
For instance, anyone here with a large collection of originals could open
an online store and then complain about his/her sales being spoiled because the
software is available for free download from the public archives.
Aside from the fact that owning boxes of old software doesn't give the reseller ownership of software rights, it turns out that free availability of copies generally _enhances_ sales of boxed originals with docs, decoder wheels,
etc..
Anyway, most of the opposition to having old software freely available came from persons who ranted about "piracy". Didn't matter how old the game or
whatever was. Didn't matter that copying oldie software is not a crime. Didn't
matter that the rights owners (SSI, Activision, EA, Origin, ...) had no objections to their old software being offered.
And, to the anti-"piracy" types, it did not matter that making it impossible to freely download old commercial software would just about kill interest in the Apple II. (In which case A2 software resellers, and every other
A2 seller, might as well chuck their stocks into the nearest lake.)
Took years of wrangling before we agreed that, okay, downloading Wavy Navy, Sneakers, Copy II Plus, Ultima III, Appleworks, Music Studio, Dungeon Master, ... is not software piracy.
Rubywand
For the sake of accuracy, let's establish some facts:
1.) Current copyright laws grant holders amazing lengths of time to protect their assets, and guarantees avenues of remedy when their rights (entitlements) are violated.
2.) Copying copyrighted media without the publisher's/author's permission is theft, unless a license or agreement states it's OK to do so.
3.) Most of the software that is downloaded, was at one time, commercially sold product, with copyrights intact. Also, the anti-copying protections originally placed on said software were circumvented specifically for the purpose of illegally distibuting the "cracked" version of the product.
4.) Due to the obvious current market realities, it is not practical or cost effective for a company such as the ones you mentioned to investigate and pursue legal action
- there is no benefit or cost reduction in reducing
Apple II piracy,
nor is there much benefit in protecting their
(intellectual) assets unless they can be sold, rejuvenated or otherwise
made profitable again.
This is partially the same reason why long-time companies
may not "free" their software. Examples: resurgence in retro-style arcades, old video games being reinvented and modernized (Prince of Persia) create
new licensing and revenue opportunites. The reality is that companies don't like to give things away for free (generally speaking).
For the sake of convenience, lets establish at least one belief:
1.) Because the original publishers (assuming they're still in business) aren't actively investigating, suing or otherwise protecting their brands
and intellectual property, it might be interpreted that they have
"abandoned" their product to the public domain.
Who out there supports 20 year-old software?....
I think some of the existing developers who still support the II are concerned with the casual attitude some people may have about copying. It's not like fortunes are being made or lost anymore - some guys are lucky to....
get pizza money. Silvern Castle is an example - a LOT of people played it,
it was a VERY popular download - but except for a tiny few, no one
registered their copy or paid the modest shareware fee. Today it's free only due to the generosity of Jeff Fink.
Rubywand wrote:....
For all the verbiage, you still haven't denied that sometimes piracy did
take place.
Nor have you dealt with the fact that ISPs and others
"farther upstream" were more than willing to shut down sites that they,
not some "who ranted about piracy'", shut down the sites. There was
enough legitimate concern that responsible individuals and corporations
acted in an adult, responsible manner.
Sure, these sites are useful, and helpful. No doubt most, even the overwhelming majority of the II catalog is PD, freeware or
"abandonware." But that doesn't excuse the fact that real piracy had
taken place, perhaps even now is taking place. And that among the most
vocal defenders of these repositories were the worst pirates known in
the Apple II world. One of whom, before departing (once again), admitted
that he had pirated software. Oh, and on one of his resurrections
retracted that statement.
There are what, half a dozen, or a couple of dozen packages still being
sold? It should be easy to insure that such piracy doesn't happen again.
I hope those who maintain such sites today are guarding against any
future piracy.
Roy
Sean Fahey writes ...Oldie
To legally qualify as "theft", something of value must be taken.
software is generally considered to have no significant market value tothe
rights holder. Freely distributing or downloading oldie software does notmeet
the tests for loss established by statute relating to copyrights. There isno
crime.
15-20 years ago, when the software was being sold by SSI, Origin,etc.,
illegal distribution was only one reason for cracking.(which is
Another reason was for purchasers of originals to have a backup
allowed by law). Some copy protection schemes which are critical aboutthings
like alignment and timing eventually lead to disk failure.
Check the news.answers ("USENET") FAQs. Every known Apple II sourcefor
oldie commercial software is listed along with links. For sure, findingthe
FAQs is a snap. Once there, it would take, maybe, a couple hours for acompany
rep to track down any listings of the company's A2 software and fire off "Please remove ..." messages to archive admins.can
Any software rights owner who wants software removed from A2 archives
do it easily and cheaply.
There may be a few guys swapping copies of currently sold IIgssoftware;
don't know. Otherwise, in 2004, there's no such thing as "Apple IIpiracy".
Your premise is false. A company which keeps silent on freedistribution
of its oldie A2 software does not give up its rights.
Depends. Companies are often willing to move oldies to publicdomain-- so
long as someone in a company can guarantee that it still owns the oldieproduct
and the status change is not too much of a hassle.
On the other hand, it's unlikely that a company would risk losingcontrol
of any brand names, etc. relating to current releases. For instance,Origin
would probably not want to place the original "Ultima I" in public domain.having
In general, the best stance for a company is to have no stated stance about free distribution of its oldie wares. It derives the benefits of
its name and the name of some game series, etc. promoted; and, it retainsall
of its rights.
That is a popular argument in some places. The "abondonware" ideanever
made much headway here, at least in the sense of affecting ownership.There
seems to be no strong legal grounds for asserting that doing nothingequates to
giving up ownership.
The Apple II community is pretty consistent about supportingownership
rights. If anything, owners and developers here probably have more sayabout
where and under what conditions software may be listed than anywhere else.
Sysop: | Gate Keeper |
---|---|
Location: | Shelby, NC |
Users: | 764 |
Nodes: | 20 (0 / 20) |
Uptime: | 40:40:44 |
Calls: | 11,275 |
Calls today: | 1 |
Files: | 5,288 |
D/L today: |
81 files (10,064K bytes) |
Messages: | 521,283 |