Hi,
Our ideas for DOOM64 will mark a new standard in C64 gaming
I guess this is the statement that I have the most problem with
because there are two side to every game. There's the technical accomplishments and there's the game play.
Although it would be fun and very cool to be able to get something
like Doom up and running on a C-64, I'm not sure that the game play,
itself, will be fun or enjoyable. I don't believe it will mark a "new standard in C64 gaming" since it will need a SuperCPU, therefore,
locking out a majority of users.
Personally, I'd like to see a modern games competition where different
gaming categories are established and teams develop the best possible
game on, at least, a stock C-64. Prize money can be awarded
accordingly. I believe this would "spark" the C-64 community more so
than rally behind a single title that will produce marginal results regardless of the programmer's skills.
Personally, I'd like to see what can be done on a C-64 using modern
tools, greater knowledge of the platform, etc. Can we take some of the
best games on the C-64 and make them even better? Can we create better sequels to some of these games? Can we combine ideas from our
favorites and create something totally new?
For example, can we build a new and improved Maniac Mansion? How about California Games with more events? What about taking Mars Saga and
turning it into a side scroller? A Bard's Tale created in The Lord of
the Rings universe? Taking Bruce Lee and making it into a game that's graphically similar to The Last Ninja? How about Paradroid with
improve graphics and all the ships are actually different? I'm just
throwing out ideas and I have no idea what the legal implications
would be but I find these more compelling than a C-64 version of Doom.
MikeC
I'd rather see games like EYE OF THE BEHOLDER (SSI D&D role playing game),DUNGEONMASTER (not the D&D utility,it's a game simular to EYE
OF...),or an update of GATEWAY TO APSHAI.
Hi Keith,
I'd rather see games like EYE OF THE BEHOLDER (SSI D&D role playing game),DUNGEONMASTER (not the D&D utility,it's a game simular to EYE OF...),or an update of GATEWAY TO APSHAI.
That's a good call! Personally, I wasn't really into RPG's but I
definitely loved the Temple of Apshai Trilogy. It made the genre
accessible to a lot of people, like myself.
Which reminds me, a friend of mine, that was totally into RPG's,
always complained how the Wizardry series was never completely ported
over to the C-64. I think only Wizardry I made it to the C-64 while
the Apple had versions Wizardry I to V. This might be an interesting
port. Compare the Apple II to the C-64 version and it's just night and
day.
MikeC
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